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Question by connordunn545 · Dec 28, 2020 at 06:16 AM · scripting beginnerscript error

trying to make a cube spawn on player mouse position?

{ public Vector3 mousep;

 void Start()
 {
     
 }


 void Update()
 {
     mousep = Input.mousePosition;
     Debug.Log(mousep);

     if (Input.GetMouseButtonDown(1))
     {
         GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
         cube.transform.position = new Vector3();
     }
 }

}

however I cant use the variable in the new Vector3 so what do I do?

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Answer by tomashevskiysergiy · Dec 28, 2020 at 07:35 PM

public Camera camera; RaycastHit hit; Ray ray = gameCamera.ScreenPointToRay(Input.mousePosition); if(Physics.Raycast(ray,out hit)) { Instantiate... }

Instantiate function: https://docs.unity3d.com/ScriptReference/Object.Instantiate.html

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