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Damage animation with ragdoll
I need to animate my own animation for a character rig with a ragdoll attached. But I can't make the animation when I animate a body part it will reset the keyframe to 0 immediately. So how can I make a hit animation when I hit my zombie with a raycast.
Answer by JonPQ · Dec 06, 2017 at 08:44 PM
How about an extra animation layer on top, you can have multiple animations running on the same model/character, with a set blend value between the animations. You can run the rag-doll on one layer, and the bullet hits on another layer. Layers :- https://docs.unity3d.com/Manual/AnimationLayers.html Blend TRees :- https://docs.unity3d.com/Manual/class-BlendTree.html
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