Help with switching between multiple virtual cameras
Hello there !
Some context first : - I don't know anything about coding :'( - I'm new to cinemachine and I tried looking for videos and reading forums but I can't manage to find the solution for my game. - My game is 2D isometric (with some puzzle / reflexion elements)
Here is what I want to do : When the player enter a special zone in the middle of the level, the camera zoom on him, while a play a cool animation before teleporting to the next level.
My really basic understanding made me look into cinemachines, and I think I could do this by setting 2 Virtual cameras, having the first camera for the whole level, and the 2nd camera with a smaller FoV and focused on the special zone.
But I don't know how to switch priority only when the player is enterring this special zone. Is it even possible without code ?
Thank you for your time
Your answer
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