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               Question by 
               nicoguerra1337 · Nov 12, 2014 at 02:15 AM · 
                buildmousecursorapplication  
              
 
              [SOLVED] Mouse cursor disappears in built application
When I build my application and run it, my mouse cursor is invisible. I have a custom cursor set. I put a script to make it visible but had no luck. Works fine in Unity Editor though. What am I doing wrong?
Here is my script:
 using UnityEngine;
 using System.Collections;
 
 public class MainMenu : MonoBehaviour {
     
     void Start () {
         Screen.showCursor = true;
         Screen.lockCursor = false;
     }
 }
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              Answer by nicoguerra1337 · Nov 12, 2014 at 03:15 AM
found the problem, cursor image was not set to Cursor in import settings
Thank you for posting your own answer. Now I have my answer.
Answer by glgamesforfun · Oct 19, 2021 at 03:31 PM
  using UnityEngine;
  using System.Collections;
  
  public class MainMenu : MonoBehaviour {
      
      void Start () {
          Cursor.visible = true;
          Screen.lockCursor = false;        //old
      }
  }
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