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WebGL cloud build works but no download
Hello,
I've just setup a cloud build pipeline for a WebGL project. It works perfectly and the log says the build has been successful but unfortunately there is no way to download anything. I get the notification e-mail and a link brings me to the download page but the button above the icon quickly says "No download" before turning into "Resume upload".
Did I miss something?
Thanks!
I've just seen this. I changed the scene hierarchy in my project which meant the scene file paths in the EditorBuildSettings.asset file was incorrect (doesn't get updated). I'm guessing it doesn't find the scene file path to build so you get nothing to download.
Answer by r8-Bit-Ape · Jan 05, 2018 at 10:02 PM
After some investigation a cause of this can be when the WebGL index.html is renamed by a post build process. In my case this was the AirConsole plugin renaming index.html to screen.html. Unity Cloud Build needs the html file to be called index.html so the build can be hosted correctly.