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Can i Call Additive Scene On Network
Hi Guys I am making a Multiplayer Workshop which contains some heavy equipment, So i decided to Splits Scenes to make good performance wise.
But my problem is When i am loading a Scene through RPC all the objects which Contains Network-Transform are not loading they are disabled (not enabling it self as stated in documentation) i do not understand why this is happening i have Searched but there is much less info on additive scene loading on Network,
Please look into this matter Any help would be appreciable
Regards AR
Answer by Akash-bhatt · Jan 29, 2017 at 02:14 AM
@AR_Rizvi you have to instantiate all network transform object and register in lobby as well. if you are trying to add network transform directly.it will be disable in scene.
But the Network Scene Object documentation said that it will automatically open it after the server finishes scene loading NetSceneObjects
And i do not have any idea of Lobby So can you please elaborate
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