Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by EvanGalea · Aug 29, 2016 at 11:47 PM · c#unity 5scripting problemgetcomponent

NullReferenceException on getComponent

I have assigned a separate script called "Item" with a few variables and integers that I would like to call, however using getcomponent I get a reference exception.

 using UnityEngine;
 using System.Collections;
 
 public class ItemList : MonoBehaviour 
 {
     public GameObject[] list = new GameObject[100];
     void Start () 
     {
         for(int i = 0; i < 100; i++)
         {
             if(list[i] != null) //if there is an item added to the list
             {
                 Item duplicate = list[i].GetComponent<Item>(); 
                 if(duplicate = null) //checks if the object has the "Item" script attached
                 {
                     print ("Object " + i + " Does not have Item script attached");
                 }
                 else
                 {
                     string str = list[i].GetComponent<Item> ().getName(); //acesses method within "Item" class.
                     print ("Found " + str);
                 }
             }
         }
             
     }
 }

NullReferenceException: Object reference not set to an instance of an object ItemList.Start () (at Assets/Scripts/Inventory/ItemList.cs:21)

I know for sure that the object was added to the list in the inspector, and I only got an error the second time I called GetComponent. Does anyone know what the issue is?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by btmedia14 · Aug 29, 2016 at 11:56 PM

The conditional expression requires a == rather than =. Try replacing the conditional check

  if(duplicate = null) 

with

  if(duplicate == null) 
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

How to alter Right/Top Value from RectTransform 0 Answers

Adding a cost reduction to my purchasable items 1 Answer

Having trouble deleting objects from a list after they reach a certain scale. 0 Answers

How attach C# script by argument? 3 Answers

What is the most effective way to structure Card Effects in a Single Player game? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges