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Question by maxmayca · Jan 08, 2019 at 07:18 PM · c#listserializable

How to make a dynamic list of a serializable variable?

Hi everyone,

I am new with serializable variables and I got a problem that is probably trivial. I have a serializable variable (here "player") with 2 components (name and class) and during the character selection I need to add the class selected to a allPlayer list.

Here is the serializable player

    [System.Serializable]
 public class Player
     {
         public string name;
         public TacticsActions.Classes playerClass;
     
         public Player(Player d)
         {
             name = d.name;
             playerClass = d.playerClass;
         }    
     }

And here is the attribution of a "mercenary" when clicked on the correct button.

   public Player player;
 
  public void AddMercenary()
     {
     player.playerClass = TacticsActions.Classes.Mercenary;
         player.name = player.playerClass.ToString();
         gen = GetComponent<General>();
        gen. allPlayers.Add(player);
     }

(gen simply link to another script where the list public List<Player> allPlayers = new List<Player>(); is)

The code work fine except if I pick a mercenary then a priest, for example, the list will show 2 priests. I understand the problem is because player is a global variable but I can't find a way to make it local ( simply putting Player player=new Player(); inside the AddMercenary function sends back an error message)

If someone could help me I would appreciate it a lot.

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Answer by cdr9042 · Jan 09, 2019 at 02:17 AM

when you Add(player) you didn't add a new player, you added a reference to the player. So after you added player twice, the list simply contain two references to the same player.

You have to create a copy of the player then add that copy to the list. One way to do it:

 var newPlayer = new Player(player);
 gen.allPlayers.Add(newPlayer);

You're getting an error because Player's constructor require a Player parameter, if you want to use new Player(), add a constructor for Player with no parameter

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avatar image maxmayca · Jan 09, 2019 at 12:45 PM 0
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Yes, it works. Thanks a lot for the quick answer. I think I understand how serializable variables work now, thanks to your explication, so time to experiment.

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