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Question by dropbing · Sep 13, 2021 at 10:24 AM · webgl

WebCamTexture.devices is empty when access from another machine

I build a WebGL project to access the camera and show it in a plane and I deploy it using python(`python -m http.server port`), when I access it locally using chrome, everything is fine, but when I access it from another machine using chrome, the plane is black and WebCamTexture.devices is empty when i print it. I am new to unity and WebGL, I want to know whether there is something I miss or it is a bug.

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