- Home /
WebCamTexture.devices is empty when access from another machine
I build a WebGL project to access the camera and show it in a plane and I deploy it using python(`python -m http.server port`), when I access it locally using chrome, everything is fine, but when I access it from another machine using chrome, the plane is black and WebCamTexture.devices
is empty when i print it. I am new to unity and WebGL, I want to know whether there is something I miss or it is a bug.
Comment
Your answer
Follow this Question
Related Questions
Is it possible to get a smooth WebGL Progress Bar? 0 Answers
AudioClips not playing in WebGL when downloaded with AssetBundles 0 Answers
What are 'Uncaught abort(x)' errors on WebGL. 1 Answer
Is PlayerPrefs product specific on WebGL? 2 Answers
WEB GL optimization checkbox level disappeared from Build settings in 5.4? 1 Answer