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Question by qwert3001 · Dec 20, 2017 at 02:31 PM · controllerrotate objectjumping objectphisics

how to jump to the left\right?

How to implement such jumps as in the video? ((Link to video))

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Answer by zarnes · Dec 20, 2017 at 04:15 PM

If your object have a rigidbody component you could try to play with it. Maybe add a vertical force and a torque. Functions to do this : https://docs.unity3d.com/ScriptReference/Rigidbody.AddForce.html https://docs.unity3d.com/ScriptReference/Rigidbody.AddTorque.html

You may also limit rotation and translation on your rigidbody to prevent unwanted movements.

This should give you something like this but not exactly the same result, make a game take some time ^^

Good luck with tweaking :)

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