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Unity iPhone Bundle Identifier has not been set up correctly
I'm ready to build my game as an iOS app to test on my iPhone, but I keep getting the error:
iPhone Bundle Identifier has not been set up correctly ... You also have to create a provisioning profile with the same identifier and install it in the Xcode Organizer Provisioning Profiles
My bundle identifier is set up like:
com.DrakeTruber.MyGameTest
(I'm an individual team: Drake Truber)
I created a provisioning profile matching the bundle identifier above and downloaded it from my Mac Developer site and properly installed it to my Xcode Organizer Provisioning Profiles, yet I continue to receive the error when trying to build. What could I possibly be doing wrong, is this a bug? Thanks
Some more (possibly?) relevant information:
I am using a virtual machine (VMware) The project I'm building from is located on my google drive.
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