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Question by SamuelOliver123 · Nov 30, 2017 at 06:30 AM · movementplayer

How to make object move and stop

Hi ! I'm starting making my first game.But I don't know how to make player move like Move forward : W Move backward : S Move to left : A Move to right : D

And how to make a player stop moving ?

Can anyone help me ?

Thank you @SamuelOliver123

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Answer by armandowildframemedia · Nov 30, 2017 at 10:05 AM

Hello there! Those are some basic things about Input sampling and Transform/rigidbody operations. My recommendation would be that you take a look at this nice Unity tutorial which explain how to move an object with physics: https://unity3d.com/es/learn/tutorials/s/roll-ball-tutorial

It will help you understand the basics of Input and movement in Unity.

Also, if you just want to move the character object with keypresses, you can create a component like:

 public class MoveWASD : MonoBehaviour {
 
     public float moveSpeed;
 
     void Update () {
 
         transform.Translate (
 
             new Vector3 { x = Input.GetAxis ("Horizontal"), z = Input.GetAxis ("Vertical") }
             * moveSpeed
             * Time.deltaTime
         );
     }
 }
 

That just translates the object at a speed that you can set in the inspector. The W and S keys are associated to the Vertical axis in the Unity Input, and the A and D keys to the Horizontal axis.

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Answer by SamuelOliver123 · Nov 30, 2017 at 12:19 PM

Thanks you, @armandowildframemedia

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