Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by SCharilaou · Apr 07, 2013 at 06:42 PM · loadlevelapplication

Application.LoadLevel problem

alt text

My character collects "strawberries". My problem is that i want to load next level ( Application.LoadLevel ("Level2"); ) when it collects 5 "strawberries". I tried some ways but because i'm new i can't figure out the solution. I've put the Application.LoadLevel ("Level2"); where the green comment is, but it didn't work. Thank you in advance.

untitled.png (18.7 kB)
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image sdgd · Apr 07, 2013 at 07:15 PM 0
Share

your Profile can be seen by clicking your name

Q1

Q2

you can accept answers on the the left side there's an thumbs up and thumbs down

and there's a check mark under it accept the answer with witch you've been most satisfied

more of the answers and Questions that is on the right

avatar image SCharilaou · Apr 07, 2013 at 07:22 PM 0
Share

oh ok just saw it :)

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by hrlarsen · Apr 07, 2013 at 07:04 PM

Have you added your scenes to your build settings?

go File > Build Settings and there you can click the "add current" from the different scenes of your game, then Application.LoadLevel() should work

Comment
Add comment · Show 9 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image SCharilaou · Apr 07, 2013 at 07:08 PM 0
Share

yes i have and still doesn't work :/

avatar image hrlarsen · Apr 07, 2013 at 07:11 PM 0
Share

can you reload the level you already are in? (Application.LoadLevel(Application.loadedLevel))

avatar image SCharilaou · Apr 07, 2013 at 07:18 PM 0
Share

no.. still doesn't work.. i have a GUI code after the above one.. dose it matter? alt text

untitled2.png (28.6 kB)
avatar image hrlarsen · Apr 07, 2013 at 07:30 PM 0
Share

Do you ever reach your condition? because it seems very strange that you cannot reload the level. Could you maybe also post your build settings?

avatar image SCharilaou · Apr 07, 2013 at 08:47 PM 1
Share
 function Update () {
     if (strawberry == 5){
         Application.LoadLevel (levelToLoad);

this is the solution i found it! :) i put it under a new function

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Can you pass a variable to Application.Load level 1 Answer

Loading level using a string created through code. 3 Answers

How do I keep object threw loading a scene? 2 Answers

How can I check what levels are included in the build in code? 1 Answer

switching applications level... 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges