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Question by
GIRsMySpritAnimal · Nov 29, 2017 at 01:42 AM ·
optimizationdrawcallssprite packer
Sprite Packer in 2017.20f3
I can't seem to use the sprite packer. I heard using it allows less draw calls. I even gave packing tags to every image i'm using in my project. It says to use legacy but when I do I can't do anything pack or repack or anything. Is it broken or am I using it wrong?
![alt text][1] [1]: /storage/temp/106427-capture.png [2]: /storage/temp/106427-capture1.png
capture.png
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capture1.png
(128.5 kB)
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