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Question by notivan1 · Nov 26, 2017 at 10:39 PM · audiobuttons

sound on button hold only/pause other sounds

Hello

I have 6 buttons. 2 of the buttons i'm trying to make it so when they are held, they play a sound and when released it stops the sound. Also, when either of those two buttons are pressed, they pause any sounds coming from the other 4 buttons. This is my script, any ideas? Thanks in advance <3

 using UnityEngine;
 
 public class PlayTheSound : MonoBehaviour
 {
 
     new public AudioSource sound;
     private bool isPlaying;
 
     public void PlaySound()
     {
         if (isPlaying)
         {
             sound.Stop();
             isPlaying = false;
         }
         else
         {
             foreach (AudioSource as in FindObjectsOfType<AudioSource>())
             {
             as.Stop();
             }
             sound.Play();
             isPlaying = true;
         }
     }
 
 }
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