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Will ever Unity have Pathfinding and cut-scene editor?
Hi, First question is about pathfinding. I know that there are some third party scripts for pathfinding, but that is not what I am looking for. If I pay 1,5k per seat for engine damn thing must have built-in and well optimized pathfinding system, not some third party written... I will not continue not to harm anybody. I wander is Unity team going to add pathfinding to the engine? Second question is about cut-scene editor - is there any hope that unity will have some cut-scene editor instead of impossible-to-use animation editor? Thanks.
Answer by Peter G · Sep 21, 2010 at 02:48 AM
Unfortunately, no. Unity tech. has made no indication of ever intending of adding pathfinding as part of the core engine. Unity has also expressed an opinion that they want Unity to be open to make any kind of game or simulation and pathfinding would show favoritism just by existing so, it in not going to happen anytime soon. But, you mention 3rd party options, and you can always write your own.
As far as a cut-scene editor goes, another no. The Summer of Code last year lead to a Cutscene editor, that I think is finally being released. But, besides occasional improvements to the animation editor, I don't see any sort of overhaul of it and creating a cutscene editor like you are describing in the foreseeable future.
The SoC cutscene editor is available in its current state as-is, but isn't being formally released since it wasn't finished to everyone's satisfaction.
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