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I want to spawn different items every life?
My game is centered around having randomized PvP combat. I want to know how I could have different people spawning with different items every game. For example, Player 1 has a knife and torch, while Player 2 has a frying pan and a stick. How would this work every single game that was played?
$$anonymous$$ake a array of game objects and use Random.Range(using .length) of the array to randomly select the items the players start with would work.
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