While porting the game to WIndows Phone 8.1 it runs too slow on device
i have a word puzzle game that i want to port to windows phone. I had done it recently by targeting windows phone 8.0 with unity 5.0.1 Now i am trying to port it to windows phone 8.1. The main issue that i am facing is that its run too much slow when i run it on device i don't know why is it happening. i am using unity 5.2.2 for making visual studio build and visual studio 15 for making phone build. Any good links that can explain whats happening would be really appriciated. Thanks
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