"using UnityEngine.SocialPlatforms;" stay gray while trying to use it.
Hello, so i'm trying to implement Google Play Service to my game targeted for Android platform. I imported the plugin, set up the editor, imported resources, etc...
My issue is that when i write my code for the LogIn, "using UnityEngine.SocialPlatforms;" seems to not be used, it stay grey.
On all tutorials video i've seen, using the same code as me, "using UnityEngine.SocialPlatforms;" turns blue for "using" and black for "UnityEngine.SocialPlatforms;". That meens it is used.
So on my phone, google play service do not launch when i launch the game. You can find the examples below:
Script used for Login:
using UnityEngine; using GooglePlayGames; using GooglePlayGames.BasicApi; using UnityEngine.SocialPlatforms;
public class GooglePlaygames : MonoBehaviour {
// Use this for initialization void Start() { PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder() // enables saving game progress. .EnableSavedGames() // requests the email address of the player be available. // Will bring up a prompt for consent. .RequestEmail() // requests a server auth code be generated so it can be passed to an // associated back end server application and exchanged for an OAuth token. .RequestServerAuthCode(false) // requests an ID token be generated. This OAuth token can be used to // identify the player to other services such as Firebase. .RequestIdToken() .Build(); PlayGamesPlatform.InitializeInstance(config); // recommended for debugging: PlayGamesPlatform.DebugLogEnabled = true; // Activate the Google Play Games platform PlayGamesPlatform.Activate(); if (!Social.localUser.authenticated) { // authenticate user: Social.localUser.Authenticate((bool success) => { Debug.Log("Connected"); }); } } }
What i get on my console is this: And i think i should get something like: (example from a youtube video).
So as you can see, [Play Games Plugin DLL] don't appears with me. And i think that is causing Google Play Service to not work when i launch my game. My plugin version is 0.9.5. My unity version is 2018.2.6f1.
So if someone can help me to resolve this issue, it would be much appreciated. :)