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terrain split
Hello,everyone. I have to generate a very big terrain at runtime, it is too big to show. i wanna to split it and dynamicly load it.I have no idea now. Thanks!
Answer by Kos-Dvornik · Dec 05, 2013 at 11:04 PM
The link is not available for me, i am in China.but thanks anyway.
$$anonymous$$aybe dirtct link to assets will works: https://dl.dropboxusercontent.com/u/106482752/Dvornik-Split-Terrain.unitypackage
new download link 2019-3-21:https://www.dropbox.com/s/6drt9vccbl4bzgf/Dvornik-Split-Terrain.unitypackage?dl=0
Answer by DaveA · Jul 14, 2011 at 04:47 PM
That's a big issue. I've been looking at that myself. There are extensions in the Asset store that look like they'd be helpful.
Answer by gilley033 · Dec 25, 2012 at 10:00 PM
In case you're still looking for an answer . . .
I have just released an editor extension that splits terrains; it's called the Terrain Slicing & Neighboring Kit and is available on the asset store for 5$. You can divide your terrain into 4, 16, 64, 256, 1024, or even 4096 smaller terrains. Trees, textures, etc are all replicated. Have a look at the following forum post for more info: link text
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