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Question by Rtsgamerx · Dec 08, 2018 at 07:17 PM · gameobjectinstantiatevariablemethodspassing

Passing a gameobject through two methods

I am trying to pass the WeaponGraphic through the Instantiate method in a ClientRpc Call. However I need first to declare it to the server. So the weapon graphic need to be passed over through two methods. When I try this I get the following error:

ArgumentException: The Object you want to instantiate is null.

Here is my code:

 public void BuyAk(){
 CmdSpawnThatShitWeapon(0, _weapon.Ak.WeaponGfx);
 }
 [Command]
     void CmdSpawnThatShitWeapon(int index, GameObject gfx1)
     {
         RpcSpawnThatShitWeapon(index,gfx1);
     }
 [ClientRpc]
     void RpcSpawnThatShitWeapon(int index, GameObject gfx)
     {
         _weaponIns[index] = Instantiate(gfx, _weapon.WeaponHolder.position, _weapon.WeaponHolder.rotation);
 }

For debbuging: If I replace gfx normally with _weapon.Ak.WeaponGfx the code work fine and no error is thrown. However I am using other weapons and I want to pass other graphics. So how do I proceed? Thank you for helping me.

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