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world space simulation isn't affecting particle rotation
I'm following this Particle Scripting tutorial video. The particle system simulation space is supposed to be set to world space and play on awake is supposed to be disabled
The expected result is that the particles emit in the direction the player is facing like in this screenshot (Note: I had to enable play on awake to get it to work):
BUT
Instead the particles launch in a fixed direction despite being a child of the rotating object:
Why does the particle system behave this way when Play on Awake is disabled even though I set the simulation to World Space?
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