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Player spawns @ different spot?
I have a player, there is not a spawn script right now, I just didnt know how else to say it. But when starting the scene the player gets moved way over. Not sure why this is happening
Player shows up way down z axis for some reason. If I press play, player is shot across z axis even further, like literally rocketing away... what ... is... happening...
Answer by bpears · Feb 04, 2013 at 01:16 AM
For some reason when I worked on my level a long time ago, I thought putting a collider around the map was a good idea. Except being inside it, throws you away from it. Problem solved. I think my intention was to have it as a boundry collider.
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