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Changing tile collider shape
Is it possible to change the collider shape of individual tiles on a tilemap?
I have a tilemap where every tile is an object that kills the player. The tilemap generates a collider in the shape of all the tiles on it. For some tiles, say a triangular spike, I'd like the collider around those tiles to be smaller than the sprite itself. Is this possible?
Answer by ZozeR · Sep 19, 2020 at 05:33 PM
I found something like this https://stackoverflow.com/questions/58707598/how-to-change-collider-in-individual-tile-in-tilemap#:~:text=In%20your%20case%20you%20have,you're%20good%20to%20go.
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