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Question by ayks · Jul 27, 2016 at 07:04 PM · uipositionimageswap

how to swap image position

hi, I am learning UI with canvas and images. I know how to translate image : name.GetComponent(RectTransform).anchoredPosition = new Vector2(x,y);

Now I would like to swap position of 2 images. I tried this :

 name.GetComponent(RectTransform).anchoredPosition = name2.GetComponent(RectTransform).anchoredPosition;

but it doesnt work (which is obvious for experts). Do anyone know how to swap images position with a simple method ? or just how to move a image to another one's position. Thx.

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Answer by Denscrivent · Jul 28, 2016 at 04:25 AM

use this instead

 name.GetComponent<RectTransform>().AnchoredPosition = new Vector2(name2.GetComponent<RectTransform>().AnchoredPosition.x, name2.GetComponent<RectTransform>().AnchoredPosition.y);

Anchored Position is a Vector and you can't just assign a value of a Vector like assigning int value

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Answer by saschandroid · Jul 28, 2016 at 06:13 AM

 Vector2 l_temp = name.GetComponent(RectTransform).anchoredPosition;
 name.GetComponent(RectTransform).anchoredPosition = name2.GetComponent(RectTransform).anchoredPosition;
 name2.GetComponent(RectTransform).anchoredPosition = l_temp;

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Answer by ayks · Jul 29, 2016 at 12:27 PM

Thanks for your answers.

I knew the trick to swap basic gameobject position with 1_temp. I tried the answers but the image dont move because the 2 images seems to have the same anchoredposition (both surrounded by their own rect transform).

I found the solution : they have to have the same "rect transform" to make it work, or/and the same "canvas" I dont know. But in my case the responsive dont work fine anymore. So hard to deal with those "images" t_t

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