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Question by HenkenPoot · Jul 20, 2019 at 10:55 AM · spriteatlassprite packer

I can't assign my sprite atlas to a material?

I want to use my sprite atlas as a texture for a material but I can't add it to a material? The pack preview seems to work but only the icon of the sprite atlas remains the same. Any help would be much appreciated. (In my project setting I have: Sprite packer mode; always enabled and I have check override for IOS.) alt text

schermafbeelding-2019-07-24-om-013312kopie.jpg (498.7 kB)
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avatar image HenkenPoot · Jul 23, 2019 at 11:41 PM 0
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Update: when I zoomed the icons out it did had my sprite atlas as an Icon, but I was still unable to assign it to a material. @aditya23dedhia

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Answer by aditya23dedhia · Jul 23, 2019 at 07:59 PM

Can you please send a screenshot fo your sprite, make sure that in the project window you have gone into the sprite and selected texture type to: 'Sprite(2D and UI). If that isn't applied, you will not be able to set the sprite to your material.

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