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Question by
Ryuzakimb · Aug 03, 2012 at 01:47 AM ·
animationcharactercharactercontroller
How do I move arms and legs in .fbx format?
Exactly as I stated in the title, is their any way that instead of moving the bones individually I could just mouse drag the mesh into any position that I want? I can't find anything that helps on youtube or anything. Help would me much appreciated.
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Answer by DaveA · Aug 03, 2012 at 01:50 AM
You want 'inverse kinematics' Google that. I think there are some free scripts and some stuff in the Asset Store too.