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This question was closed Jun 19, 2014 at 03:24 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by smirlianos · Jun 19, 2014 at 12:24 PM · raycasttagraycasthitrayhit

Exclude tag from raycast

Hello,

is it possible to exclude a tag from the "search" of a raycast?

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Answer by Lyje · Jun 19, 2014 at 12:29 PM

You need to use layers rather than tags. Physics.Raycast() has a LayerMask argument which allows you to check against or exclude any layers. To use it, declare public LayerMask mask; in your gameobject, set the layers you want to check against in the editor, then do for example Physics.Raycast(origin, direction, distance, mask.value);.

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avatar image smirlianos · Jun 19, 2014 at 03:08 PM 0
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thanks !

avatar image meat5000 ♦ · Jun 19, 2014 at 03:24 PM 0
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http://answers.unity3d.com/questions/8715/how-do-i-use-layermasks.html

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