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Question by sethuraj · May 26, 2015 at 08:45 AM · androidandroidpluginandroid-manifesteclipse

How do I use the Android Library in Unity?

Hi,Can someone point me on how to use android library project with unity..?I created a library project in eclipse.I need to use it as a Android Library Project not just the jar file in the plugin/Android folder.The folder structure will be like

--Plugins

    --Android
      --MyLibraryProject
                    --Src
                    --res
                    --bin
                    --libs

Now how can I access the Java class if my library package name is com.company.product and the class activity name is MyActivity

It tried this

 private static AndroidJavaClass Javaclass = new AndroidJavaClass("com.company.Product.MyActivity");
 private static AndroidJavaObject JavaObj = Javaclass.GetStatic<AndroidJavaObject>("_activity");
 
 
 //where the _activity reference is got from bundle creator in the Libraryproject java file
 
         public static Activity _activity;
 
     @Override
     protected void onCreate(Bundle savedInstanceState) 
     {
            //Get the current activity        
        _activity = Activity;
     }

but this gives me the java class and object as null

Any help would be appreciated.

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