How to differentiate between Swipe and Tap using Gear VR?
I am using VRInput from the VR Standard Assets to detect events from the Gear VR touchpad. However I am running into trouble differentiating between the tap and swipe input. Swipe always triggers tap first. How could I recognise the difference between the two?
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Answer by hpufo · Feb 05, 2017 at 03:36 AM
Check out Drash's answer here: https://forums.oculus.com/community/discussion/18123/developing-in-in-unity-gamepad-not-working/p1