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Question by PSpiroz · Nov 29, 2017 at 12:25 PM · videocollider2dopencvvideo game

computer vision (openCV) to create / control 2D - colliders....?

Hi there,

I am trying to make a game where video-input origins / create / controls 2D-colliders.

The "case" is that I turn video input to greyscale and the "dark" parts of video create / format 2D-collider and the "light" parts of video is free-space where you can play.

I am trying to figure out how can this be possible and I think that the answer in in simple computer vision. Looking around the internet I have find some "glimpses" of solutions, in open-CV, but nothing clear whether this can happened with a certain stability or it is just hypothesis..

In fact, I am not sure what I am looking for.. Lets say that I have a black 'n' white (2-colour) video. I What am I looking for?...:

  • A way to turn black to a 2D-collider?

  • a way to turn black to a 2D -sprite and then to a collider?

  • Get spline points of black shapes and turn them to polygon collider?

  • ...........?

And how...

Can anyone help me? Moreover than a simple yes/no to CV, any ideas for any kind of solutions are welcome. Thanx...

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