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Android texture Problem?
i have problem in the building of the application, this how the texture look in unity before build on android
this is the picture after the build
how can i improve the texture on android?
What do you have in Edit / Project Settings / Quality for Android? What do you have in File / Build Settings for Android?
Also, for the terrain texture in question, are you using mipmap and what aniso level is set?
this is the quality
the build settings
and where can i find the Terrain texture, and what is batter for android?
I assumed the pic at the top is of a terrain, but please confirm it is a Unity terrain, or is it a plane/mesh/something else?
In Unity, find the texture in your Project hierarchy tab and select it, the texture's details will show in the Inspector; you'll see the mipmaps and aniso info there as well as the texture type
your assu$$anonymous$$g is correct,the top is unity terrain
and for the texture properties