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Question by Victor Fabiano · Oct 19, 2015 at 03:07 AM · guieditor-scriptingadjust

Adjusting content display.

Hello Community!

I have a really simple question about adjusting content on a custom editor window. I notice that whenever I create buttons in the standard way, by calling GUILayout.Button("My button"); it just goes ahead creating buttons vertically, like the image bellow:

alt text

That looks good, but what I really want, is something that goes horizontally and fits the window like Unity's browser. The image below illustrates what I mean:

alt text

What would be a good way of doing this?

TIA

vertical-buttons.jpg (19.2 kB)
sceneview.jpg (29.2 kB)
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