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Question by
siddharth3322 · Jul 21, 2016 at 11:34 AM ·
textureassetsresourcesfilesmemory management
Difference between Resources folder Vs normal folder
Basically I want to know difference between images posted over Resources folder compare to normal folder!!!
What is the difference between "Assets/Resources" vs "Assets/Textures"? Inside unity, what kind of different mechanism apply in between these two???
Comment
No difference except that you can access all files inside the Resources folder via Resources.Load and Resources.LoadAll. This is the reason why files that need to be loaded at runtime are put into the Resource folder.
And all the contents of /Resources will be included in your build, whether it's used or not. Assets in other directories are only included if referenced by an object.