Mixamo animations get weird when set to humanoid
When i set my character downloaded from mixamo and all his animations to humanoid it gets broken like in the image. Does anyone know how to fix this?
Answer by Nemarques · Feb 11, 2019 at 02:45 PM
What I have done to fix it was setting all the animations to use the avatar generated when you change your character to humanoid. By doing that the animations would use that avatar and will play correctly. Before that you should also check if your rig is correct. At the time I used mixamo to rig the character and get the animations.
Answer by eeddddd · Feb 11, 2019 at 02:08 AM
Hey MarquesDev, I'm having the same problem. Did you find a fix?
Hey @eeddddd , at the time yes I think, what i have done to fix it was setting all the animations to use the avatar generated when you change your character to humanoid. By doing that the animations would use that avatar and will play correctly. Before that you should also check if your rig is correct. At the time I used mixamo to rig the character and get the animations.
Hey @Nemarques , thanks for your help on this. I think it might have been a problem with the $$anonymous$$ixamo mocaps. I found other mocaps that worked perfectly.