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               Question by 
               unity_-wdBat09NiGdkg · Jun 12, 2018 at 09:11 AM · 
                texturelightingmaterial  
              
 
              Light transition problems
So as you can see in the image the lighting is really different between the wall modules. They are all static objects and the lighting is baked. The light seems to not transition between the objects, which makes it look horrible. Is there a lightmapping setting that could cause this?

 
                 
                sieppaa.png 
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              Answer by unity_-wdBat09NiGdkg · Jun 18, 2018 at 02:21 PM
So using Final Gather solved my problem here. Here is some reading for those who might have simililar problems and want to learn more about FG: https://www.pluralsight.com/blog/film-games/understanding-final-gather
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