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Question by Jesse3DFr3ak · Nov 16, 2013 at 04:32 PM · texturegraphicsquality

Textures faded in distance

Hello Unity Community!

I have a question, I have created an environment with mountains and stuff, but when I'm at a certain distance the textures fade out and become blurry. This is really anoying I want them to be clear at all times.

Any suggestions?

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Answer by brain56 · Nov 16, 2013 at 07:30 PM

That "blurring" and "fading out" you see is actually a 3D graphics optimization technique called **level of detail (LOD)**. I suggest you read up on it as it is a very essential topic in 3D video game development.

If you want to modify LOD, you'll need a pro license. Follow this guide.

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