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How to : Apply shader only on camera for certain layer of UI
Helllo
I have two Cameras, one that renders only Game Window and the only one that renders menu and UI elements (some of UI elements are seen in the Game Window), The one that renders the UI has Post-processing shader on in, what I wanted to achieve is to put a shader ONLY on those UI elements, not the game elements but it automatically applies to both despite the fact I have two different cameras which renders different layers.
Question : How can I apply Post-processing shader (This One) only on UI elements, not the elements in game Window
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