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2017.2.0f3 OSX MonoDevelop can't find UnityEngine
As soon as I put a new project in .NET 4.6 Experimental mode I get this on OSX (High Sierra), runs fine on my Windows 10 box, but my laptop is a MacBook Pro it's what I take with me on the go and I'm on the go a lot. I need 4.6 working for a lot of reasons with the projects I'm doing. UnityEngine won't find in the editor, and it's acting like the System references aren't found as you can see. This is on a fresh install of OSX High Sierra with Unity 2017.2.0f3. On OSX I don't have the option of using Visual Studio just Mono unless someone knows how to get it working with VS for Mac or VS Code. Any ideas??
Answer by GuardianArchangelJohn · Nov 08, 2017 at 08:23 PM
Just tried on 2017.3.0b8 and got the same result.
Got it working with Visual Studio for Mac though, now everything is rocking.