- Home /
pixelated brushes
When their sizes are small, the brushes look like squares. I read that that´s how unity works, but I never understood how to solve it. Is there a solutin outside of unity?
Uhm sorry but, what? Do you talk about Unity's terrain engine? The terrain is based on a heightmap with a certain grid size. What do you mean by "solution outside of Unity"? If you don't want to use a heightmap you can create any sort of mesh in a modelling tool.
Anyways your question is far from being clear and detailed. We will close it soon as it can't be answered in it's current state
Your answer
Follow this Question
Related Questions
Painting on the terrain. 2 Answers
Brush Size and Tree Deletion problems 0 Answers
2D Tilemap prefab brush doesn't paint the tile in the right place 0 Answers
Brush a texture with another texture 0 Answers
Change projector or brush 0 Answers