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Question by rdavid269 · Feb 22, 2015 at 06:46 PM · script.characterproblem during runtimeteleporting

I need help my teleporting script?Can anybody help me?

hi guys its david here,and today I have a problem with my script that I've been working on for the last 5 days that has only one error.take a look at my script an figure out whats the problem please someone.

 using UnityEngine;
 using System.Collections;
 using System;
 
 public class ClickObjectTeleport : MonoBehaviour
 {
     
     public int spawnVariance = 0;
     private static System.Random random = new System.Random();
     public bool showTeleportParticleEffect = true;
     public GameObject teleportParticleGenerator;
     public Transform teleportDestination;
     
     void OnMouseOver()
     {
         if (Input.GetMouseButtonDown(0))
         {
             DoTeleport(teleportDestination);
         }
     }
     
     void DoTeleport(Transform target)
     {
         string localPlayerName = LocalPlayer;
         GameObject localPlayer = GameObject.Find(localPlayerName);
         
         float offsetX = random.Next(spawnVariance);
         float offsetZ = random.Next(spawnVariance);
         
         Vector3 newPosition = target.position;
         newPosition.x = target.position.x + offsetX;
         newPosition.z = target.position.z + offsetZ;
         
         localPlayer.transform.position = newPosition;
         localPlayer.transform.rotation = target.rotation;
         
         if (showTeleportParticleEffect)
         {
             if (teleportParticleGenerator != null)
             {
                 Instantiate(teleportParticleGenerator, newPosition, target.rotation);
             }
         }
     }
 }


the error that I've had for 5 days is this:

Assets/ClickObjectTeleport.cs(24,42): error CS0103: The name `LocalPlayer' does not exist in the current context

can anybody help me on this please?

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Answer by karljj1 · Feb 22, 2015 at 06:48 PM

LocalPlayer is used on line 24 but it is not defined anywhere inside of the class.

so

 string localPlayerName = LocalPlayer; // What is LocalPlayer???

Perhaps this is something you want to define earlier ?

 public int spawnVariance = 0;
 private static System.Random random = new System.Random();
 public bool showTeleportParticleEffect = true;
 public GameObject teleportParticleGenerator;
 public Transform teleportDestination;
 public string LocalPlayer; // Here i am !



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avatar image rdavid269 · Feb 22, 2015 at 06:59 PM 0
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Thanks dude your the best!

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