Question by
BGog · Apr 27, 2016 at 07:34 AM ·
canvasuser interfacelight probes
How do you get a Worldspace UI to use light probes?
I have a worldspace UI and I use a material using the standard shader. It looks great except it doesn't use light probes so the lighting looks different than all the objects around it.
Is there some way to make the UI material use light probes?
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