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Question by cloudboots · Jan 26, 2018 at 06:28 AM · editorcrash

Editor crashes when opening project (fresh install)

I installed Unity editor 2017.3.0f3 (64 bit) on Windows 8 (I haven't used Unity on this computer before). It always crashes immediately after creating a project or trying to load a project from disk. The logs have the following stack trace:

 0x000007FD103C6B9B (KERNELBASE) GetEnvironmentVariableW
 0x000007FD12082D56 (KERNEL32) WideCharToMultiByte
 0x00000001412FB3A5 (Unity) windriverutils::GetDisplayDriverVersionString
 0x0000000141CBD237 (Unity) GraphicsCaps::InitD3D11
 0x0000000141CC755F (Unity) CreateD3D11GfxDevice
 0x0000000141D2D4F4 (Unity) CreateClientGfxDevice
 0x00000001409AF9FD (Unity) CreateGfxDeviceFromAPIList
 0x00000001409AFC40 (Unity) InitializeGfxDevice
 0x00000001407CDA27 (Unity) InitializeEngineGraphics
 0x00000001411E6B89 (Unity) Application::InitializeProject
 0x000000014141025F (Unity) WinMain
 0x0000000141E643A8 (Unity) __tmainCRTStartup
 0x000007FD1208167E (KERNEL32) BaseThreadInitThunk
 0x000007FD131A3501 (ntdll) RtlUserThreadStart

Here are some snippets from dxdiag (let me know if other parts would be relevant):

 ------------------
 System Information
 ------------------
 Time of this report: 1/26/2018, 17:09:27
    Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.130108-1504)
            Language: English (Regional Setting: English)
 System Manufacturer: Dell Inc.
        System Model: Inspiron 3521
                BIOS: A05
           Processor: Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz (4 CPUs), ~1.8GHz
              Memory: 4096MB RAM
 Available OS Memory: 3966MB RAM
           Page File: 1817MB used, 2851MB available
         Windows Dir: C:\Windows
     DirectX Version: DirectX 11
 DX Setup Parameters: Not found
    User DPI Setting: 120 DPI (125 percent)
  System DPI Setting: 96 DPI (100 percent)
     DWM DPI Scaling: Disabled
      DxDiag Version: 6.02.9200.16384 64bit Unicode
 
 ------------
 DxDiag Notes
 ------------
       Display Tab 1: No problems found.
         Sound Tab 1: No problems found.
           Input Tab: No problems found.
 
 --------------------
 DirectX Debug Levels
 --------------------
 Direct3D:    0/4 (retail)
 DirectDraw:  0/4 (retail)
 DirectInput: 0/5 (retail)
 DirectMusic: 0/5 (retail)
 DirectPlay:  0/9 (retail)
 DirectSound: 0/5 (retail)
 DirectShow:  0/6 (retail)
 
 ---------------
 Display Devices
 ---------------
           Card name: Intel(R) HD Graphics 4000
        Manufacturer: Intel Corporation
           Chip type: Intel(R) HD Graphics Family
            DAC type: Internal
         Device Type: Full Device
      Display Memory: 1664 MB
    Dedicated Memory: 32 MB
       Shared Memory: 1632 MB
        Current Mode: 1366 x 768 (32 bit) (60Hz)
        Monitor Name: Generic PnP Monitor
       Monitor Model: unknown
          Monitor Id: SDC5441
         Native Mode: 1366 x 768(p) (59.987Hz)
         Output Type: Internal
         Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
 Driver File Version: 9.17.0010.2867 (English)
      Driver Version: 
         DDI Version: 11
      Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1
        Driver Model: WDDM 1.2
 Graphics Preemption: DMA
  Compute Preemption: Thread group
   Driver Attributes: Final Retail
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Answer by Cosme1 · Mar 11, 2018 at 04:38 PM

I have the same problem only I have a mac 10.5.9. Pls help

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