- Home /
 
 
               Question by 
               unity_21erushbrook · Dec 09, 2020 at 11:27 PM · 
                2dshadersgraphic  
              
 
              URP Non-Vertex shader
Hi,
I have a shader, but it seems to be generated as a Vertex-Fragment shader instead of the normal shader. How do I change this? Its very frustrating because I don't seem to be able to find any information about this.
Here is a photo of what's being generated for me: 
I'm trying to use the Lit 2D Sprite shader for this.
 
                 
                screenshot-2020-12-10-102613.png 
                (84.6 kB) 
               
 
              
               Comment
              
 
               
               
               Best Answer 
              
 
              Answer by unity_21erushbrook · Dec 15, 2020 at 06:47 AM
For anyone else with this issue, the Vertex and Fragment don't actually mean anything. Shader graph is just laid out this way now. If you are missing a property, click on it and hit space to add a new property.
Hope this helps!
Your answer