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Question by xissburg · Jul 13, 2011 at 04:25 AM · uikit

UIKit in Unity

Is it possible to layout UIKit views on top of the Unity3d view?

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avatar image AVividLight · Jul 13, 2011 at 04:32 AM 0
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Please describe your question a little more; I can't really understand what you want.

avatar image testure · Jul 13, 2011 at 05:49 AM 0
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Please refrain from adding unnecessary characters or punctuation to your question. This isn't Ebay or Craigslist, it's a site where professionals come to help answer questions- and stuff like that is a huge turnoff. I've edited your question, please keep this in $$anonymous$$d for the future.

avatar image Waz · Jul 13, 2011 at 10:27 AM 0
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Presumably he wants to use this: http://www.cocoadev.com/index.pl?UI$$anonymous$$it

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Answer by Dreamora · Jul 13, 2011 at 08:15 PM

Yes its possible. But not with Unity measures neither can you code its behaviour inside of unity.

But Prime31 has created a free plugin that allows you to use UIKit views etc. Its available on the asset store for free and has a rather lengthy thread on the board.

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avatar image flamy · May 18, 2012 at 05:57 AM 0
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seems like i can't find that plugin on store anymore can you please link if u have/?!

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Answer by Claytonious · May 18, 2012 at 08:56 AM

Here is Prime 31's site.

It's pretty easy to just call your own custom .mm file for this, too.

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avatar image flamy · May 18, 2012 at 09:52 AM 0
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ah thank you i was looking in asset store and failed continously :P

thank you again

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