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Maximum resolution
Saying we have, theoretically, no hardware limits.
What is the maximum resolution that Unity can handle?
I am running on a 2560x1600 native monitor. I realize this doesn't explicitly answer the question, but I have had no issues at this range.
Answer by Eric5h5 · May 16, 2012 at 05:31 PM
Unity doesn't have any "maximum resolution". It's a 3D engine, it just sends out vertices and stuff for your graphics card to draw, and doesn't concern itself with details like resolution, which is up to your system to handle.
Answer by rutter · May 16, 2012 at 04:19 PM
I haven't seen this documented anywhere -- in my experience, resolution is usually limited by hardware far before software limitations come into play.
You can find available resolutions on the runtime machine using Screen.resolutions.