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Question by
eitanwass · Oct 31, 2017 at 08:20 AM ·
guispriteinventoryworld space
GUI on canvas looks bad and pixelated
Hello,
I'm trying to make an inventory system that works on a canvas in world space near the player, but I have a problem that the sprites and the text on buttons look very unclear/pixelated/blurry and generally bad.
![alt text][1]
I wonder how I might fix that. I'm stuck on that problem for a while now and can't continue without solving it... One of the sprite's import settings:
![alt text][2]
Thank's in advance, Ethan [1]: /storage/temp/104764-capture.png [2]: /storage/temp/104765-capture.png
capture.png
(17.4 kB)
capture.png
(33.0 kB)
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