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Question by SmonSvk · Mar 17, 2019 at 10:57 AM · particlesparticlesystemparticle emitter

Particle system emit false but after true it shows up not emited particles

Hello,

I'm trying to make particle system with pauses. I want emit particles then pause it and after some time emit again some particles.

I'm using emission.enabled = false; and emission.enabled = true; When I set it to false it stop emmiting and emited particles stay in world. Then I move gameobject with particle system to new position and set emmision to true. It start emiting but also emits particles on trajectory I move this game object.

How to solve this problem?

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