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Question by
Mpsteve137 · Oct 30, 2017 at 11:02 PM ·
animationanimatorenemyenemy ai
Why does UNchecking apply root motion freeze my game objects?
So as the question states, for some reason whenever I uncheck the apply root motion box under the animator component, the enemy I am animating gets stuck in place. However, if I DO check it, it moves around correctly for the most part, but won't do the jumping animation I made for it. Any ideas on how to fix this?
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