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Question by poobearfudgeduck · Jan 03, 2014 at 03:33 PM · 2dbuttonposition

How do I spawn an object when a button is touched? 2D game

Hi,I'm a newbie to Unity and scripting. Looking through other questions I have a general idea about how to spawn an object when you touch a mobile screen. However, I am not completely sure about how to spawn when a gui button is touched. I've already looked through the Input.GetTouch documentation. I'm also trying to spawn the object into a 2d game

Can anyone provide some basic javascript that could instantiate an object when a gui button is tapped? Where the object is spawned could just be any fixed position thats visible. Does spawning differ in 2d games?

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avatar image ABerlemont · Jan 03, 2014 at 03:54 PM 0
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( In Unity 2D games are 3D games but "flatten" by the Camera, so there are no difference between 2D and 3D ) $$anonymous$$y way to do that is to have a collider on the GUI buttons. I then raycast from where the player touch the screen to see if it touch something in the scene. Based on the Class/Object name I then do a specific action.

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Answer by FirePlantGames · Jan 03, 2014 at 05:19 PM

 var spawnPosition : Transform;
 var object : GameObject;
 
 funtion OnGUI()
 {
 //create a button
     if (GUI.Button(Rect(10,10,200,20),"Spawn"))
          Instantiate(object,spawnPosition.position,spawnPosition.rotation);
 //       ^^ Instantiate the object
 
 }
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